Reference

Limits & cost

What a computer costs, what bounds it, and why bills cannot run away.

What you pay for

ItemBilled
Computer awakeActive hours, by the minute.
Computer suspendedDisk only.
Model usageBy your provider, on your account. Never through Modem.

During the private alpha, accounts are free: one computer, a modest hour allowance, no payment method.

Machine size

One size for now: 2 vCPU, 2 GB of memory, 10 GB of persistent disk, in Paris. Enough for agents, builds and test suites; not for training models or running production traffic. Larger sizes come when someone hits the ceiling for a good reason.

The guardrails

  • Every job has a hard timeout, 30 minutes by default, 4 hours maximum. No exceptions, no way to opt out.
  • Aggressive suspension. Minutes of idleness and the machine stops counting.
  • Prepaid only. No overdraft, no negative balance, no compute without credit.
  • One computer per account during the alpha; more is a deliberate act, never an accident.

A misbehaving agent can waste its own timeout. It cannot open machines, cannot reach your laptop, and cannot spend money you have not put in.

Keeping the bill small

  • Detach when you stop working: an attached session keeps the machine awake.
  • Give long jobs a realistic --timeout rather than the maximum.
  • Keep the disk tidy; it is the only permanent cost.
  • Prefer one computer per project rather than one per experiment.

Not for

Public ports, always-on services, GPUs and production workloads are out of scope. Modem is a workbench for agents, and stays one.